Winning (and Surviving) the D-Zone Draw: Every Player’s Job Explained
- Kevin Geist
- Aug 6, 2025
- 4 min read

Few moments swing momentum faster than a defensive-zone faceoff. Get it right and you spring a clean breakout; get it wrong and you’re trapped, chasing tired legs in your own end. Below is a position-by-position breakdown that you can share with your team (or your child) to turn those nervy whistles into controlled exits.
1. Center – The Pivot and Quarterback
Key objective: Win possession clean OR steer it to a safe spot.
Checklist | Why It Matters |
Set feet early on the defensive side of the circle. | Protects against being tied up and losing inside position. |
Know the rim vs. tie-up call before lining up. | Wingers/D-men react off this decision. Clear communication is everything. |
Snap the puck back between the dots if you’re going for a clean win. | Gives your defense a two-step cushion to make the first play. |
If you sense a loss, tie up the opposing center’s stick and pivot inside. | Allows your strong-side winger to jump in and battle. |
Pro tip: Young centers often overlook where their skate blades point. 45° toward the defensive net gives you leverage without telegraphing direction.
2. Strong-Side Winger – The Vacuum Cleaner
(Left winger if the dot is to the goalie’s left, right winger if the dot is to the goalie’s right)Key objective: Seal the wall and secure loose pucks.
Feet outside the circle hash marks, hips low. Beat the opposing D to the wall puck.
First stick touch on any tie-up win. Center’s job is to stall; yours is to scoop.
Shoulder check: Is your D rim-ready? If so, bump it back; if not, chip to the weak-side D or middle lane.
If the draw is lost clean, jam shooting lanes at the top of the circle. Never swing past the hash marks—stay between puck and net.
3. Weak-Side Winger – The Safety Valve
Key objective: Protect the slot and open a quick-out option.
Start in the low slot, stick in the lane. Your first duty is net-front coverage on lost draws.
If the puck is won clean to your weak-side defenseman, explode to the half-wall for an immediate breakout pass.
On a tie-up, read & react: if the puck squirts weak side, you’re first to it; if it stays strong side, hold middle ice for a fast-break 2-1-2.
Talk constantly (“Slot covered,” “Middle lane”) to relieve pressure from your D.
4. Strong-Side Defenseman – The Wall Maestro
Key objective: Retrieve rimmed pucks and start breakouts under pressure.
Stick inside, skates angled toward the corner boards. Ready to step into the rim.
If center wins clean back: pull it off the wall, head up, and pick the quickest exit—glass, far-side D-to-D, or a short winger pass.
If draw is lost: box out the near-side opposing winger and front any point shot.
Communicate loudly: a simple “WHEEL,” “REVERSE,” or “D-to-D” trims turnovers in half.
5. Weak-Side Defenseman – The Quartermaster
Key objective: Anchor the slot and read breakout options.
Set feet just above the hash marks, inside the dots. Cover the slot shooter on a lost draw.
On a clean win to your partner: immediately open up for the D-to-D option. Show your blade as a visual cue.
If puck rims around: time your pinch—don’t chase below the goal line unless your partner swings behind the net.
Eyes on the weak-side winger. If they’re tied up, snap a hard-area pass off the boards; if they’re open, hit tape and go.
6. Goalie – The Traffic Cop
Key objective: Command sight lines and manage rebounds.
Pre-draw scan: Ensure your D see back-door threats.
Call out screens (“Front!”, “Left foot!”) and box out help.
If the puck is rimmed: steer it hard around only if your D has called for it. Otherwise, let it roll.
Be vocal: A simple “TIME!” can buy your defenseman that extra half-second to make a perfect first pass.
Common Faceoff Scripts (and When to Use Them)
Faceoff Call | Ideal Situation | Center’s Action | Team Reaction |
“Clean” | Opposition D staggered, your center confident | Snap back to weak-side D | W-side D to strong-side winger, quick break |
“Rim” | Heavy forecheckers aligned for a shot off the win | Tie up, kick to strong-side wall | S-side D sucks it in, w-side winger jets for stretch |
“Inside” | Need a freeze late in a period or penalty kill | Center ties up, collapses |
Drilling It in Practice
Station work: Simulate 10 rapid-fire faceoffs with predetermined wins, losses, and ties.
Role reversal: Have wingers take draws and D play wing so everyone feels each other’s pressure points.
Video review: Clip every D-zone draw from your last game—did the weak-side winger leave early? Did the strong-side D over-commit? Show, then correct.
Progression scrimmage: Award points for successful breakouts within three seconds of a defensive draw; deduct for turnovers or shots against.
Takeaway
Faceoffs aren’t a one-man duel—they’re a six-player chess match played at 25 mph. When every skater (and the goalie!) knows and trusts their lane, a defensive-zone draw transforms from “uh-oh” to “let’s go.” Build habits—feet set, sticks down, voices loud—and you’ll spend more time attacking the far net than defending your own.
Now head to practice and turn those whistles into breakout opportunities.







